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Forza 6 vs gran turismo 7
Forza 6 vs gran turismo 7













forza 6 vs gran turismo 7
  1. FORZA 6 VS GRAN TURISMO 7 DRIVERS
  2. FORZA 6 VS GRAN TURISMO 7 PC

It made Forza the best racing game I ever played even if not all cars are 100% accurate or balanced like in Asseto Corsa or Project Cars. When I played Forza I got the feel it was telling me "so you like old models? I will give you so many of it at the same and different tiers that even after months you still will have another one to play!". I can drive a old Beatle competitively in a race with dozens of similar powered cars and, again, none of them the same model (not a "Beatles only" race). Forza not only gave me that, but in a stunning variety not only in cars but also events! I can do a "muscle car only" race with 20 cars and none of the 20 cars are the same model. Or to race a 70s beautiful european master piece in a "just classics" setup without seing the road filled with the same model only in different colors. To drive in a race with only popular/cheap cars I drive and see on the street every day. I like the feel of "close and personal" a muscle car race gives me, for example. I like less powered and classic cars, I barely play with modern "super cars" and virtualy never with Le Mans types, so Forza gave a lot of content to play like never a racing game ever did. While I love top quality product, what made me fall in love with Forza was exactly it galore of cars (and I went crazy and bought all of them). It kinda pleased and unpleased me at the same time. With assists off though, or on "Real" settings, the game is certainly a hardcore simulator.

forza 6 vs gran turismo 7

FORZA 6 VS GRAN TURISMO 7 PC

Gamepad support and all the assists are available on the PC side as well. but just for clarification, the console version won't have * extra* assists and gamepad support. Project CARS is a hardcore PC sim designed for a wheel that is being ported to consoles with extra assists and gamepad support, whereas GT and Forza are designed to be accessible console games with the gamepad first and foremost. Ursprünglich geschrieben von pez2k:Yeah, it's a whole lot more accurate than either. That level of detail goes into the physics too, with a former GT champion and a karter leading development. A community member even pointed out at one point that the carbon-fibre weave on part of a Pagani's dashboard was in slightly the wrong direction, so SMS actually redid it.

FORZA 6 VS GRAN TURISMO 7 DRIVERS

Project CARS on the other hand literally has racing drivers who've driven the real thing consulting on car setups in order to use it as a training aid, and the level of detail in both their research and implementation is staggering - everything from correctly routed wiring in the engine bay down to accurate tread depths on the tyres. Forza 4 has tons of inaccuracies especially, while GT6 also gets things wrong. Project CARS is a hardcore PC sim designed for a wheel that is being ported to consoles with extra assists and gamepad support, whereas GT and Forza are designed to be accessible console games with the gamepad first and foremost.Īlso, the problem with having 650+ cars like those two games is that they simply don't have enough time to properly research and recreate every car. Yeah, it's a whole lot more accurate than either.















Forza 6 vs gran turismo 7